INSIDE THE BAY

VIBE FRAMEWORK

VIBE FRAMEWORK

Vibes (playable class) are one of the key building blocks of The Lost Bay RPG. Vibes determine what the character is good at and how they might develop. But beyond...

VIBE FRAMEWORK

Vibes (playable class) are one of the key building blocks of The Lost Bay RPG. Vibes determine what the character is good at and how they might develop. But beyond...

URBAN LEGEND POINT CRAWL FRAMEWORK

URBAN LEGEND POINT CRAWL FRAMEWORK

The Lost Bay default exploration procedure is Wandering. It’s a pointcrawl where PCs are forced to confront the unsettling and strange Urban Legends that permeate the Lost Bay. Urban Legends are modern...

URBAN LEGEND POINT CRAWL FRAMEWORK

The Lost Bay default exploration procedure is Wandering. It’s a pointcrawl where PCs are forced to confront the unsettling and strange Urban Legends that permeate the Lost Bay. Urban Legends are modern...

BETTER ENCOUNTERS

BETTER ENCOUNTERS

We all like fun and engaging NPCs. But in the heat of a game, or with little time to prep a session it's not an easy task as a GM...

BETTER ENCOUNTERS

We all like fun and engaging NPCs. But in the heat of a game, or with little time to prep a session it's not an easy task as a GM...