A Night on Rose Hill
A Night on Rose Hill
A one player (duet or solo) post-mortem adventure. You’ve been given a second life, but can you get out of the graveyard without losing it again?
This adventure is written as if the character has recently died, and their spirit has taken over a new body in the Rose Hill Cemetery. The adventure can be played with or without a GM; certain parts of the adventure have been arranged to allow for randomization to prevent a solo player from getting too much foreknowledge of the events of the adventure. A GM should feel free to pick from the available encounters and items to create interesting scenes for the adventure.
Includes
- 20-page, A5 zine, color
Credits
Writing and Design: M. Allen Hall
SHIPPING
SHIPPING
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